Electric Glass cannon
Shocklin
A crackling cryo-puffball that arcs lightning between its spikes.
Base stats
HP 95
ATK 65
DEF 43
SPD 140
Shown at base level. Stats grow gently with level - type and speed decide even fights.
Type matchups
Strong against
Water
Weak against
Grass
Super-effective hits do 1.5x; resisted hits do 0.66x. Switch to answer a bad matchup.
Moveset
Spike Bop Neutral Power 12 Energy 1 A quick physical hit to bank energy.
Prickle Zap Electric Power 16 Energy 2 Fast elemental pressure with low energy spend.
Arc Needle Electric Power 24 Energy 3 Reliable elemental damage for steady turns.
Cryo Coil Electric Power 32 Energy 4 A heavy themed attack with a small miss chance.
Storm Puff Electric Power 44 Energy 5 A charged finisher that can swing the fight.
Static Spikes Electric Status Energy 3 Signature setup move that inflicts the elemental status.
Evolution
Shocklin keeps its form at every level - it grows stronger as it levels up, but doesn't change its look.
Where to find Shocklin
Wild encounters can roll any element, so Shocklin can appear in any tall-grass or open-water zone. Higher zones spawn higher-level creatures.
| Zone | Wild level | Notes |
|---|---|---|
| Route 1 | Lv. 3-4 | - |
| Black Forest | Lv. 4-5 | - |
| Degen Beach | Lv. 6-7 | - |
| Verdant Path | Lv. 8-9 | - |
| Liquidity Sea | Lv. 10-12 | reached by swimming - needs the LP Token |
| Wilderwood | Lv. 12-14 | the toughest wild zone |
More Electric-type creatures
Catch Shocklin in the wild
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